My Least Favorite Trope (and this post will include spoilers for The Lego Movie, Guardians of the Galaxy, The Matrix, Western Civilization, and—cod help me—Bulletproof Monk*.) is the thing where there’s an awesome, smart, wonderful, powerful female character who by all rights ought to be the Chosen One and the hero of the movie, who is tasked with taking care of some generally ineffectual male character who is, for reasons of wish fulfillment, actually the person the film focuses on. She mentors him, she teaches him, and she inevitably becomes his girlfriend… and he gets the job she wanted: he gets to be the Chosen One even though she’s obviously far more qualified. And all he has to do to get it and deserve it is Man Up and Take Responsibility.
And that’s it. Every god-damned time. The mere fact of naming the films above and naming the trope gives away the entire plot and character arc of every single movie.
It’s called copula deletion, or zero copula. Many languages and dialects, including Ancient Greek and Russian, delete the copula (the verb to be) when the context is obvious.
So an utterance like “you a bitch” in AAVE is not an example of a misused you, but an example of a sentence that deletes the copular verb (are), which is a perfectly valid thing to do in that dialect, just as deleting an /r/ after a vowel is a perfectly valid thing to do in an upper-class British dialect.
What’s more, it’s been shown that copula deletion occurs in AAVE exactly in those contexts where copula contraction occurs in so-called “Standard American English.” That is, the basic sentence “You are great” can become “You’re great” in SAE and “You great” in AAVE, but “I know who you are” cannot become “I know who you’re” in SAE, and according to reports, neither can you get “I know who you” in AAVE.
In other words, AAVE is a set of grammatical rules just as complex and systematic as SAE, and the widespread belief that it is not is nothing more than yet another manifestation of deeply internalized racism.
Not to mention that OP’s original racist rant on the supposed misuse of the word “you” contains: “u guys.” I mean, the scant three lines are littered with technical errors, but misusing the very word nominated for criticism seems particularly…ironic? Just?
My [scattered] thoughts on Bong Joon-ho’s Snowpiercer. This was originally just a defence of the film’s ending—which I’ve seen widely criticised—because I think it’s brilliant and necessary and worth defending. But… then there’s everything else.
I can’t remember if i already reblogged this or not. I just had to look it up to send to someone who just saw the movie and even perusing the paragraphs made me fall in love all over again. I hope to one day respond so beautifully and completely to a movie this good.
New York Public Library is experimenting with PETSCII to generate covers for books that don’t have one. Each letter in the title of the book is replaced by a corresponding PETSCII-character in one of its two character sets. So A become ▲ and F becomes ▂ and so on.
I told myself several things as I began the process of watching the old PDW episodes. I said that I would not seek out external information. I was going to take the episodes and watch them—judge them for myself. But as the number of remaining episodes dwindled, I grew weak and crept to Wikipedia. I had to know. And my worst fears were confirmed. The show was never finished.
The revelation, I will admit, took the wind from my sails. Like the dark water which threatened at every turn to waylay our protagonists’ vessel, the spoiler, once succumbed to, sucked the life from my quest—Ever the Quest. The last four episodes are not demonstrably worse, on average, than the other recent episodes. They are riddled with the same heterogeneous mix of good ideas and goofy executions—intriguing turns, and hackneyed solutions. Alas, knowing that no true conclusion loomed on the horizon, I was unable to recap each in turn. I will summarize, and turn back at turning forward to think at what could have been yet to come…
What’s going on PDW? Are you okay? Is everything alright? I’ve been seeing the title of this episode coming up for a while now, and was very excited to see what came of it. I love games. I love the idea of Wren and crew discovering some new outlandish destination where some great game intercedes in their ability to get the next Rool Jewel. Maybe playing a game to secure the next one! Could it be?
The answer is no. We open as we always do, with Bloth hot on the heels of Wren’s boat. “Why doesn’t he ever give up?” Wren yells in frustration. Yes why??? The audience cries back in even greater frustration. Or why, when it was revealed last episode that you can just sneak aboard whenever you want—why don’t you DO SOMETHING about Bloth? SUDDENLY, both ships are wrung by giant stone teeth, then lifted out of the water on great pillars of moving rock, and then presented with a new mountain rising out of the sea…GET READY TO PLAY THE GAME YOU FRIGGIN’ PIRATES!!!!!
From “Ghost Pirates” last episode to Dagron Island this time, the streak of adventure-of-the-week episodes continues. Wren at least uses the compass this time around, and there’s talk of finding a Rool Jewel, but these plans are quickly frustrated. I’m beginning to have some concerns. My childhood memory of this show was that it was quite good, but that its overarching plot seemed never-ending…or doomed for incompletion. Now, we’re nearing the end of the season. There are 6 Rool Jewels left to recover…and only 5 episodes. Are we slated for failure, tragedy, ellipsis? Or will a swooping deus ex machina accelerate the end-game in the remaining episodes?
Speculation aside, “The Dagron Master” is, like “Panacea” or “The Collection” before it—a pretty standard thwart the random villain plot. We open, of course, with Bloth in hot pursuit of our heroes through a lightning storm, when Wren decides the best way to keep them on course is to act like a dumb-ass:
As far as plot goes, there’s not a ton to say about “The Ghost Pirates.” In short, Eyeoz meets a mysterious old man who tempts him with tales of treasure on a mysterious boat, this leads him to jump aboard the shimmery ship that emerges from the fog—hungry for treasure—when captured by the ghost crew of the ship, Wren and Tula must spend the rest of the episode working to free him and keep him from becoming a ghost (oh and Bloth is there too).
What feels MOST strange about this episode to me is that it is arguably the MOST “episodic” episode yet. There’s no real mention of dark water, no discussion of rool jewels, no use of the compass, no flashback to primus, no machinations of the Final Boss Wiggler. Coming so close on the heels of the last two episodes, which put us in such intimate contact with the Stakes of the Quest, this episode, no matter what you think about the action of it, can’t help be anything but FILLER.